monster1 = {:health => 500}
monster2 = {:health => 500}

for i in 0..5
puts "Round #{i}"
attack1 = rand(100)
health2=monster2[:health]-=attack1
puts "monster1 attacks monster 2 with #{attack1} damage"
puts "monster2's health is now #{health2} / 500"

attack2 = rand(100)
health1=monster1[:health]-=attack2
puts "monster2 attacks monster 2 with #{attack2} damage"
puts "monster1's health is now #{health1} / 500"
if i==5 && health1>health2
puts "monster1 wins the game!"
elsif i==5 && health2>health1
puts "monster2 wins the game!"
end
end